What storytelling game should I try running?
Things I like: dark fantasy, mystery
Things I dislike: straightforward moral systems, settings with rules and lore that can't be modified by players/GM too much.
@maenad blades in the dark or monster hearts 2? 😄
@tessaracht I've run both quite a bit!
Less a fan of mosterhearts because too much kissing :< (I always play the queen so I don't have to kiss people myself)
@maenad awwwww that's literally my favourite part hahahaha
let us know what you decide on, I don't get to game much lately so I'm curious about other systems. :)
@tessaracht will do :)
@maenad Swords without Master. Hands down. It is a sword & sorcery thing with no real setting defined. It doesn't want you to plan anything. It rewards improvisation and collaboration strongly. It's my group's go-to game. LMK if you want me to hunt down a link with more info.
@benhamill Just played that on Sunday :)
@maenad Awesome! How'd it go?
@benhamill really well! I was the only one who ever rolled jovial 😅
everyone but me died and were buried in my alter's creepy fae-plane
@maenad Wow cool! One thing that made a big interesting difference for our group was when one of us who was running it decided to model an argument as a Perilous Phase. It was super rad and thereafter, we've used those mechanics for any time there's a disagreement sort of a situation, not just violent ones.
@maenad wanna run ffg star wars and fuck up the moral system and rules & lore
@maenad I'm hesitant to recommend Nobilis, but I think you could run a hell of a Nobilis game given those constraints.
@maenad I should point out that I'm hesitant to recommend Nobilis because it's diceless, weird, not straightforward, and often makes just absolutely no sense. On the other hand, it is awesome.
@Rhadamanthos I'm always down for a diceless game
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